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Eggsodus – step -by -step tactics with a global disaster

Russian company Nomoba announced the release of tactical step -by -step strategy in the App Store Eggsodus. According to the plot, the Earth rolled into a political apocalypse – anarchy and terror blurred the boundaries of states, everyone suffered. However, after some time, the powerful of this world managed to restore order thanks to the powerful international association. However, happiness did not last long – mysterious circumstances led to a global disaster.

The player will lead a special organization, find out how the earth has reached such a life, and defeat evil.

The authors promise 7 unique plot missions, 90 additional tasks and an exciting story. To achieve success, it is necessary to effectively manage the base and its financing, dispose of intelligence and improve the equipment of fighters. By the way, they also tune in and pump.

The combat system is step -by -step, using the shelters and unique abilities of soldiers, in the spirit Xcom.

Eggsodus can be purchased at the App https://nokyccasinos.org.uk/review/seven-casino/ Store for only 75 rubles – and no microtransactions.

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The best comments

Peppy afternoon,
In 2012 there were other gland requirements;)
And when we finished the game, this became a restriction of the engine.
Rewriting the engine is to rewrite the whole game.
Models in the game MD2

Yeah, and in 2016 other requirements for graphics. And, yes, if the tasks are random, then why are there only 90 of them? Like a semisrand or just the size of the campaign is such?

They began to think over the game since mid -2011.
We started work in early 2012.
The release was April 1, 2016.
Two people did 4 years.
Self -signature engine.

That’s right, 90 levels of 30 for each difficulty level.
Each level of complexity makes its changes to the design of levels.
Levels | Tasks during the game are randomly, but with a link to the level of complexity.
True, the game does not have procedurally generated levels.

The description has been corrected today thanks to one indifferent reader of this site!
Taking this opportunity – thanks Irina.

Yeah, and in 2005 there were different, but somehow they managed to saw more beautifully.
I don’t want to offend anyone, but this is generally a niuchny excuse

The engine is 100% transfer to any platform where there is an Opengl.
But system wrappers must be rewritten of course.

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